Thor Odinson

Asgardian god of thunder, Honor-bound protector of Midgard

Description:

Thor

Power Level: 16; Power Points Spent: 275

STR: 15 (32/40), DEX: +1 (12), CON: +15 (40), INT: +1 (12), WIS: +2 (14), CHA: +4 (18)

Tough: +15/17, Fort: 15, Ref: +1, Will: +2

Skills: Diplomacy 8 (12),Intimidate 12 (16), Knowledge (arcane Lore) 8 (9), Knowledge (tactics) 8 (9), Ride 8 (9), Stealth 8 (9)

Feats: Connected, Equipment 2, Fearless, Leadership, Power Attack, Startle

Powers:
A) Mjoilnir (Device 15) (Hard to lose, Only you can use; Indestructible)
   a) Hammer Spinning (Array 20) (default power: blast)
      01) Hammer Strike (Blast 3) (Default; DC 33; ##Affects Insubstantial (half ranks), Mighty 15 (15 to damage))
      02) Call Ligntning (Blast 19) (Array; DC 34; Indirect (in front of you, directed away))
      03) Flash and Thunder (Dazzle 13) (Array; affects: 1 type + visual – auditory and visual, DC 23)
      04) Hammer Shield (Deflect 12) (Array; deflects: all ranged attacks)
      05) Hammer Flight (Flight 12) (Array; Speed: 50000 mph, 440000 ft./rnd)
      07) Spacefaring (Space Travel 1) (Array; Speed: 1x light speed)
      09) Portal to the Nine Worlds (Super-Movement 2) (Array; dimensional: The Nine Worlds 2 (group); Cylinder Area (10 ft. radius + height – General))
   b) Hammer of the Thunder God (Weather Control 4) (distraction (dc10), hamper move (25%), mix-and-match 1, visibility, Radius: 50 ft., DC 14; Permanent)
   c) Mystical Protection (Immunity 3) (environmental condition: High Pressure, environmental condition: Vacuum, suffocation: No need to breathe)
   d) Mystical Senses (Super-Senses 2) (detect magic)
B) Asgardian God (Container, Passive 6) (Permanent; Innate)
   Density 4 (8 STR, +2 Toughness, Weight Multiplier: x2, Adds: Immovable 1, Super-Strength 1; Permanent)
      Immovable 1 (Resist Movement: +4, Resist Knockback: -1)
      Super-Strength 1 (
5 STR carry capacity, heavy load: 102.4 tons; 1 STR to some checks)
   Immunity 8 (aging, disease, environmental condition: Cold, environmental condition: Heat, environmental condition: Radiation, environmental condition: Vacuum, poison, starvation & thirst)
   Impervious Toughness 7
C) God of Thunder (Weather Control 6) (distraction (dc10), hamper move (25%), mix-and-match 4, visibility, Radius: 250 ft., DC 16)
D) Strength of a God (Super-Strength 4) (
20 STR carry capacity, heavy load: 102.4 tons; 4 STR to some checks; Innate)

Equipment: Asgard

Attack Bonus: +13 (Ranged: +13, Melee: +13, Grapple: +28/
33)

Attacks:
01) Hammer Strike (Blast 3), +13 (DC 33),
02) Call Ligntning (Blast 19), +13 (DC 34),
03) Flash and Thunder (Dazzle 13), +13 (DC Fort/Ref 23), Unarmed Attack, +13 (DC 30)

Defense: +5 (Flat-footed: +3), Knockback: -13/-14
Initiative: +1

Languages: Native Language

Totals: Abilities 68 + Skills 13 (52 ranks) + Feats 7 + Powers 151 + Combat 36 + Saves 0 + Drawbacks 0 = 275


Asgard

Power Level: 5; Equipment Points Spent: 18 (9 shared)

Toughness: +15

Features: Concealed 1, Defense System, Dimensional Portal, Gym, Holding Cells, Infirmary, Isolated, Library, Living Space, Parade Grounds

Size: Awesome

Totals: Abilities 0 + Skills 0 (0 ranks) + Feats 0 + Features 10 + Powers 0 + Combat 6 + Saves 2 + Drawbacks 0 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 9


Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Mutants & Masterminds, Second Edition is ©2005-2014 Green Ronin Publishing, LLC. All rights reserved.

</body>
</html>

Bio:

Thor Odinson

A Better Tomorrow Kurenen